Sort of a continuation of this older pic I did last year with the ghost trying to score another easy meal via seduction, but Liz is having none of that because of her no nonsense attitude. Since Spelunky 2's 1st anniversary is coming up, figured I'd do something again with the busty ghost. Ass imprint Belly Belly bulge Big Belly Big Breasts Big Butt Breast Imprints Breasts brown eyes Brown Hair brunette brunette pred Butt butt imprint Cave Detailed bulges Digestion Digestion Noises Earrings Empress F/F Face Imprint Female Pred Female Prey Ghost ghost girl ghost prey Glowing glowing belly glowing insides huge ass Huge belly Huge breasts Huge butt larger prey Liz Mutton Milf milf prey Nipples Onomatopoeia Oral Vore Ribbon seduction Size difference Slurp slurping slurping tail smaller pred Soft Vore Soul Vore spelunky Spelunky 2 Edit Save Cancel Changed inf money to a money multiplier which works on all levels. Took DrapX script and edited some things, added some things. Although very basic it gets the job done. Kills any player or companion upon touching it, including: Damsels and the named friends you can buy from the Shopkeeper. Thu 6:03 am I tried one table above but it didn't work for me, so I made my own for version 1.19.7a. The Ghost will appear after 2 minutes and 30 seconds of being in a level. Let me know if you have any tips or sources where I could learn. Its tight corridors and many enemies quickly and indiscriminately dispatch of careless delvers, regardless of skill level. The Ghost is the ultimate danger in Spelunky. Dwelling consists of 4 levels, ending with a choice of proceeding to either Jungle or Volcana. However I am a novice and don't know how to yet and the value keeps updating when you move. Dwelling is the first area in Spelunky 2, accessible via the main doorway in the Camp. Then after you activate it, you would teleport back to where you activated it. I tried adding something where it would save your X and Y position when you activate it and go through the level but it would not change. There is also a way to change your character resolution but it's only visual. I also added the X and Y Position of the player under Player. I will cover everything from how to get cursed. Timer Changer (Allows you to change/lock the timer of the level and also the total time) This is my guide video discussing everything you need to know about the brand new curse status in Spelunky 2. So the game updated the next day to 1.19.8c so I updated the table and added a few things, the table now includes: I tried health/bombs/ropes online it didn't work for me so its for Singleplayer only :/ I tried one table above but it didn't work for me, so I made my own for version 1.19.7a. (deactivate script after level is reloaded)Īm i missing something? i can't enable the table. If the value is lower than 5 then it will always load 7-5 coz otherwise it would require to load another map ID.Īllows to restart the current level if you are died, but you will lose all your items.Īctivate the script on the gameover screen and press the Quick Restart button ingame. You can set the xx value to a higher value to load 7-10 or 7-98 and so on. Next loaded level will be Cosmic Ocean (7-5) You can activate it in the camp or if you are died or at the end of a level(there you see the level result) If script is activ you have a dropdown menu to choose a level that will be loaded on next level change/load Note : if you disable the fly mode while you are in the air you will get fall damage( God script will prevent that or Ignore Fall Damage script)ĭoes force the game to load a specific level,similary like the shortcuts in the camp. You can set a custom speed (default is 0.20) While active you can fly with WASD or Arrow-Keys Note : while its activ you can't use "End Adventure" to kill yourself (game will stuck in a loop and won't show the game over screen or any other UI) fixed on 1.12.1e If falling stuff crushes you then you will be locked in - you need NoClip to get out. Instant kill events are disabled (touching ghosts, bosses, falling blocks) To make sure you can't get a game over use also the Remove Instant Kills script. Some events can still kill the player (instant kills)
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